Category Archives: Raid Strats

Added Cho’Gall 10N

I have added a write up for Cho’Gall 10N to the encounters page, so head on over and have a look.  Direct link here:  Cho’Gall 10N.

We seem to have that fight down pat now, been getting a lot of paladin/priest/warlock and deathknight/druid/?? shoulder tokens though.  So much so that we gave one away to an off-spec last night even though only 4 people have their tier shoulders…

The loot table seems to hate us.

I hope that the strat can help you out in some way.  Be sure to check out the worship macro – may make your life a little easier!

Till next time,



Cho’Gall is no more

28 April 2011, a day that will live on in infamy.

At least in the minds of Cho’Gall.

For on that day, he died.  Sacrificed on the altar of progress, Cho’Gall perished to give us a single set of shoulders; which our resident shadow priest promptly snaffled.

And there was much rejoicing.  As I’m sure you have experienced before that kill you have been working on for so long, my heart was beating very fast and loud in my chest for the last 10% or so.  Madly swapping between Cho’Gall and interrupting the eyestalks between Fury casts, I could barely see what was happening due to tanking Cho’Gall on the throne.  It seems your camera doesn’t really like being jammed into such a small space…

As the health bar I was watching so closely dropped lower and lower, you could feel the tension over Vent.  As the dual achievements popped up on my screen with a whoosh and a sparkle, Vent erupted with joyous acclimation of our heroic actions!  Now if your reading this and have Cho’Gall and Nefarian on farm you probably think it’s all rubbish.  But for a guild that raids 6 hours per week with most members on a 200+ latency, it’s a great victory!

In the end it took a change of strategy.  We switched the tanks around, with me on Cho’Gall and our Warrior on the adds to employ a clever use of heroic leap and the confined space of his throne.  Then at 25% we pulled him up onto his throne and used aoe to great effect on the stalks which primarily spawned with him in the confined space.

Through the consistent efforts of our raiders, who had stuck at Cho’Gall for weeks, learning, refining and practicing, we saw the two-headed ogre slain.  For me, this is something I needed quite badly.  I get very frustrated when not progressing, so to see our efforts rewarded was a big plus.  It certainly helped to provide some much need motivation to push on.  Hopefully we can continue to kill him each week, and start working on Nefarian.  I would especially like to see this tier cleared before major nerfs start and 4.2 arrives.

I will post the strategy we used for Cho’Gall when I have time to sit down and think it all through.

In case you missed it, here is the kill shot:

Labyrinth of Lost Souls Cho'Gall Kill 28 April 2011

Till next time,


Chimaeron write up is up!

Hi all,

Added a Chimaeron write up with video to the Encounters page.  Go check it out!


More Progress on Cho’Gall

Affectionately named Chog, Cho’Gall is beginning to feel the finality of death approaching (at least until the next reset).  Last night saw what I would consider our best raiding night of the year take place.

After a lacklustre Wednesday night in which we still managed to clear to Cho’Gall, we decided to start in BWD.  What happened was a complete turnaround from the night before.  We had a simply perfect run through BWD, 1-shotting bosses willy nilly and even getting some useable drops in the process.  What irritated me however was that both the Warrior tank and I had just bought our tier legs with valour points and of course Atramedes took this as his cue to drop the first piece of plate tanking loot we have seen in a long time; his tanking legs…

Way to go Atramedes… idiot.

We briefly debated after clearing 4/5 BWD in just over an hour as to where we would head to next.  Head to Throne of the Four Winds for our first look at Conclave or stick with some more attempts at Chog?  In the end Chog won out so we all trekked over to Bastion.

The trash leading up to Chog was nice and dropped the epic tanking rifle – our first useable trash drop in a while.

After some niggly attempts the night before in which we struggled to even get to the third add, we made some refinements to our strategy and fired up the encounter, first go: 24%, best go: 11.5%.

HUGE improvement!  He is not far away now.

So what did we improve?  First we identified our primary problems.  They were 3-fold:  we were getting hit by way too many Corrupting Crashes and were not breaking people out of worship anywhere near fast enough.  We also put in place a better way to manage the bloods.

  1. Move out of Corrupting Crash:  By asking people to concentrate on this, we cut the number of hits from Corrupting Crash drastically.  Wednesday night we were looking at 30 hits in 3 minutes.  Last night it was down to 5 in 6 minutes – big difference.  Less damage on the raid, less corruption on the raid; you have to be serious about this ability to get Chog down.  It also helped when we turned on the option in DBM to display a warning when someone near you is being targeted for Corrupting Crash.
  2. Worship:  All credit goes to our intrepid raid leader for finding a fantastic solution to this problem.  The problem is that by not breaking people out of worship fast, Chog gets a 10% damage buff per second a raid member is worshipping him and that person is unable to do their job be it dps or heals.  As well, if for example a fear is used to break worship, that raid member is then feared for the full duration unless dispelled.  With the cost of dispelling having jumped severely from Wrath to Cata, this is not a practical solution.

Our raid leader came up with this macro as the answer to all our worship problems:

#showtooltip Interrupt Spell


/cast [@raid1,harm][@raid2,harm][@raid3,harm][@raid4,harm][@raid5,harm][@raid6,harm][@raid7,harm][@raid8,harm][@raid9,harm][@raid10,harm] Interrupt Spell

Where you substitute Interrupt Spell with your class interrupt.  Anything instant cast with a low actual interrupt time is ideal.  We found our best option was a Shaman’s Wind Shear.  Basically how it works is that it goes through the raid members and looks to see if they are hostile to you.  If they are it casts your interrupt, if not it moves to the next raider on the list and so on.  The slot raid1 is whoever is in the top position on your social>raid tab.   You will always be in the raid10 slot, so the positions will be slightly different for each person.

It works a treat.  Assign that to a button you can just push (I map it to Q) and just hit it straight after each worship cast and hey presto, problem gone.  Try it out, it makes your life so much easier.

4.  The Bloods:  As you are probably aware, the bloods come in increasing numbers after each add.  The first will spawn 4, the second will spawn an additional 4 with each subsequent add spawning an additional 4 bloods.  You don’t want to be pushing more that 3 sets if you can help it (dps levels permitting) as this quickly become unmanageable.

We made some great improvements to overall dps by putting in place a solid strategy to deal with the bloods.  There is no point have your entire ranged group switching the to first lot of bloods.  It is simply unnecessary.  Instead we assigned to people (a mage and a hunter) to be on each set and added an extra ranged with each new set (i.e. 2 ranged on the first, 3 on the second and 4 on the third).  This left our top dps continually pushing Chog towards that magical 25% mark.

By putting our best CC on the adds from the start (frost trap and Mage goodness) we had that extra bit of control.  Sure sometimes you can get RNG’d and have both of them worshipped (it happened and we wiped) but by and large it works pretty well.

After those improvements and a stern word about being raid aware and to think about positioning (stay on the centre line where possible!) we were reliably getting Chog to 25% ish.  Now that we are at that stage, with some more practice on the eye stalks (go go Army of the Dead), we have a real chance of getting him down in the not too distant future.

Let me know if those tips work for you, and be sure to let me know of any tips you have – I want that sucker and his two heads dead!

Once we get him, I will also post some thoughts on Blood DK tanking.  When to use what cooldown, etc.

Till next time,



Encounter write ups

Just a quick one.

I have started to put together some encounter write ups using the strategies we use in my guild; Labyrinth of Lost Souls.

The first one is now up!  Funnily enough it’s Magmaw.

Check it out, hopefully it contains some tips you can use to help you refine your current approach.  On the flip side, if you know of any additional tricks, post a comment and let me know!

You can find the write ups using the menu option at the top of the site, or you can go straight to the Magmaw writeup there using this link: LoLS Magmaw Strat.



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